I strongly recommend the DCD system for anyone looking to add affordable, easy-to-use walls to their role playing games, and I’ll double down on that recommendation so far as this new Cavern System is concerned.
Whenever anyone starts talking about “creating an experience,” it’s time to watch your wallet, and that’s not even the worst of your worries. I’ve been playing dungeons and dragons, and games like it, since the 1980s. I’m hardly a grognard – I’m wide open to change in the form of streamlining and simplifying rules, expandingContinue reading “One D&D and the Subscriber Model of Doom”
Final verdict: Worth the money – it’s practically a game unto itself. Makes map-making fun (if not always totally sensible) and is a better handout generator than I would dare to ask for.